Projects :

As well as my own compositions, I work on original music, mainly for video games, but also for video (short films, trailers, cinema…). Here are a few examples of my work!

video game

The Last Pollinator

A video game made in 6 weeks for the Climate Jam 2026, which supports games calling for action on the climate crisis. This year’s theme, “plant a seed”, inspired us to put the player in the role of the last bee, still pollinating even as its life is in danger. The game sheds light on guerrilla gardening. We won the Judge’s Choice and the Best Aesthetics awards, which includes music! I’m very proud and grateful for that!
 

Developed within Opaly Studio by Yuna, with Indigo for Game Design, Louise and Opaly for Game Art, and Noé and Théo for Sound Design.

video game

God's Vault

Sci-fi and horror open-world set on the moon, after the uncovering of a mysterious artefact.

Developed by Michael Elie, Noah Miliani, Vincent Meneroux, Bastien Sante, with game art by Assia Opaly, Sacha Nino and Maxime Souday. Sound design made with Noam Perrier Dos Santos, Robin Dardel and Baptiste Retailleau.

video game

Moo Moo Ranch

Independent project made in 4 days for GMTK Game Jam of 2025! The game earned excellent ratings, placing it among the top 2% in audio.

Developed by Yolwoocle and Kazoya, art by Crowbytee and XavierGd, sound design by Verbaudet.

video game

Escape from the Concrete City

Independent project made in 48 hours for the Pixel Game Jam of 2025! Developed by Wajdan, pixel art by Moncrieff.

video game

Spirit Guider

Student video game project (Lead Designer: Silouane Parent, Lead Artist: Axelle Gleyen, Lead Prog: Arthur Pejoiane). Special thanks to Martin Domergue and Vincent Palun for their help with integration!

video game

The Explorer

Sound exercise for Unity’s GameKit ‘The Explorer’. Integration by Martin Domergue and Élise Cabrol!

short film

La vie intrépide de Tristan Pointcaré

Student short film directed by Alexendra Lascu, Léna Magnon, Adrian Michel, Marie Sabatier, Félicien Saby and Eva Testini. Sound design and mixing by Martin Domergue.

video game

Excavate

A short game created as part of a team for the Ludum Dare game jam in October 2023, developed by Titouan Guiber-Lodé, with sound designer Martin Domergue collaborating on sound, mixing and integration.

Message me

Would you like me to compose music for your project (video game, short film, film, podcast, event, etc.)?

Would you like to discuss potential private lessons for yourself, your children or your family?

Contact me to talk about it!